This is definitely worth a look for any tabletop enthusiasts out there. Sure, the playable characters are a trio of questionably-clad women, but the actual gameplay is immensely satisfying, and the mechanics on display are deep and varied. These rewards range from free card upgrades to 30% max HP heals, but the true value comes from being able to bank these for later. Start an adventure with unique heroes to save the world along various timelines. It is a strategic, action, rogue-lite, deck building game that will test the player’s skill. Its a game that offers some fun mechanics but struggles with its presentation and some technical blemishes on the Switch. However, Neoverse has a neat mission-based objective system, where in addition to normal battle rewards, if the player accomplishes a specific skirmish-based goal, they’ll receive a reward that they can save for use at any point in between encounters during their run. Neoverse is a beautiful, fantastic game consisting of adventures with thrilling challenges. Neoverse: Trinity Edition may sound like some bizarre Matrix fan fiction, but its the latest challenger to the deck building throne currently occupied by Slay The Spire (with Monster Train a close second). Neoverse is similar to Slay the Spire in many ways, in that you’ll be presented the opportunity to challenge a number of different kinds of encounters as you progress through a set number of stages. And I gotta say, after playing through two of the three character campaigns… I see myself investing a whole lot of time in this one. In an attempt to satiate my addiction for turn-based, card game RPG action, I looked for titles with similar mechanics on the Switch eShop, and managed to come across Neoverse Trinity Edition sitting at a nice 50% discount. However, I’ve found my love affair with that title to be turning cold, if only because its routine has become predictable, save for daily challenges. I am always up to talk about tabletop mechanics in RPGs, and a longtime fan of Slay the Spire.
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